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100 Rogues2/2/2023 ![]() ![]() Rogue emphasizes failure intentionally, and 100 Rogues does not deviate except to provide two difficulty levels: Easy and Normal. You, “hero”, are dispensable, and nobody thinks you actually have a chance to succeed. Right away 100 Rogues exhibits a self awareness of what the quintessential roguelike experience is all about. With boredom in their faces, the High Scouncil instructs you to “Go kill Satan.” Once you choose your class you approach the “Court of the High Council”, demanding a quest to prove your heroism. The game offers a total of 3 character classes at time of writing: the (Fairy) Wizard and (Human) Crusader are available for the initial purchase price ($2.99 when I purchased), with a (Skellyman – it’s a skeleton) Scoundrel available as a 99 cent in app purchase. The opening sequence of 100 Rogues tells you something about the design paradigm right away. Because of the plethora of choices, Dinofarm Games needed to come up with something a little bit different, especially if they wanted to charge for it. ![]() Almost as soon as the App Store debuted on the iOS platform, adapted versions of Rogue began to appear, many of them for the low, low price of free. ![]()
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